Design Ideas Architecture – To develop an architectural concept, we must first gather a set of information before we can begin any kind of design process. We can categorize these initial results into three different areas:
Before we start designing a scheme, we need to carry out a thorough site analysis to understand the location and surrounding context where our project is located. Each building must be designed to reflect and complement its location and surrounding area. I’m not suggesting that it should fit the page, but it should be aware of the context. We have a number of detailed articles related to performing website analytics that you can explore at the end of this post.
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We may use the results of our site analysis to develop architectural concepts and ideas. We list some of these ideas below. Read on.
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The next step in the process is to understand the requirements for our building. Here we have to communicate with the client to understand their needs and what the requirements of the building will be. You cannot design a building if you do not know what it will be used for or who will use it. You can read our article on Developing a Design Brief at the end of this post.
Once we develop a solid understanding of our building’s requirements, we can use this data to help inform the development of our architectural concept. Below are some ideas for this.
This applies to the type of building we draw. Is it a hospital, a museum, a home? This is where we gather information to better understand the type of building we are designing, review previous studies and gain a thorough and informed understanding of the project. What problems are we trying to solve for the client and the building’s users? What kind of structure is suitable for this type of building?
All this information we have gathered with help inspires us and leads us to develop an architectural concept or a new idea that will move our design forward. You lay the foundation for the project by conducting thorough research, only to build on your ideas and develop your concepts based on these early stages. The following ideas are intended to serve as points to think about, things to consider for your project, and questions to ask to develop your concepts.
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During the development phase of your concept, it’s a good idea to keep sketching. Explore your ideas through concept sketches, concept models and anything else that will help you be more creative and expand your thinking. Don’t come up with your first unique idea and stick with it. Try many other ideas before settling on one, even if you go back to the first one! Keep experimenting!
In this section, we turn to our site to inform and develop our architectural concept ideas. We respond to the limitations or advantages of the site and use them to solve design problems.
Does the page have views that need to be maximized? Can the design play with these views and reveal them as the user moves through the building. Will some aspects of the building require views, while others need more protection? If there are no views, can internal views be created instead?
What is the brightness of the page? Is it open and bright or shadowy and dark? Can light be something that is developed and woven into the design?
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How is the site in terms of levels and layout. Is there a strong topography to be developed in the design. Does the topography dictate the areas of the site that can and cannot be built on? Are some parts of the page more exposed than others? Will this affect the orientation of the building? Is the site steep or flat?
Can your concept be developed based on the area’s existing architectural language? Do you want to reflect the style in your design or challenge the existing style? Perhaps you want to put a more modern twist on an existing context. Fully understanding buildings in their context and developing your research can create exciting opportunities to create concepts based on the development of surrounding buildings.
If your site is in a historic area or perhaps has listed buildings nearby, this may be something you would like to consider and develop. Having a strong concept based on your site’s past influences can create interesting journeys not only through your design, but into the final project itself. Definitely worth considering.
Some locations will have natural features such as trees, rivers, rock outcrops, vegetation, cliffs, valleys and more. Consider how these natural features can inform your design or even become part of it.
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Are there existing structures on or around the site that might influence your design decisions? What are the existing structures used for? Consider how the current use of the site and its area might evolve into your concept.
How important is the orientation of your building? Naturally, we always think about our sun path and aim to orient the building as best as possible according to the sun path. But is there anything else that can dictate a certain orientation of a building? If we look at a large site, is there a natural flow of visitors to the site? Is there a natural axis to the site? Or do we want to change that axis? Considering how the proposed building is located on the site, an interesting concept is created.
Does the context of the surrounding society influence our design? What are the cultural aspects of the locality? Will this information be part of your concept as you move your design forward?
How does the weather affect our site? Is the site exposed to weather and wind and does it need to be protected? How much shelter should be provided? Do we want to divert the building from the strong winds? What if the wind is coming from the same direction that has the best view? How can we develop a concept that serves all the solutions we want to create?
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In this section we consider the requirements of the building to support our architectural concept. This looks at what the client or end user wants and needs out of the building and how we will approach these design issues.
Do we prioritize building function over form? Is our main goal and concept to meet the requirements of the building before considering the overall form? How important is form versus function of a building?
What will the building be used for? How much space is required? Will the object always have one use, or will it change over time? Can our concept reflect the end user of the building?
Who will use the building? How often? The home is very specific and personal to the small group of people who use the building on a daily basis. The museum is used by many people who can only visit it for a few hours, once. These different building users can be the key to how you develop your design and in turn your architectural concept.
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How will the building be used? Will there be a need for private and public spaces? How will this be achieved? It depends on the type of building and the location – but a concept can be developed based on how different rooms differ in their privacy and how they are connected.
This is more based on the specific requirements. For example, if you are designing a new home for a client, they may be very specific about how many rooms they would like and what size those rooms should be. Your task is to think about how these spaces will interact, connect and feel. In museum design, there may be specific requirements for the display of exhibitions, how can these criteria be met?
How will the user of the building move around the building? Do you want to create a journey in your design to draw the visitor through the building? How do you want to make the experiences different when the user moves through the different rooms? How will you connect the rooms? How will visitors flow? A home will have a very different journey to a hospital, museum or school – how can you exploit these differences?
In this section we will specifically consider the type of building we are designing and how our architectural concepts can be developed from this information.
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When working on a design project, we can draw from previous research to inform our designs. A precedent can convey the meaning of your design and be used as an idea or guide. A case study can be a starting point for your own concept or idea.
We may want to approach our design by looking at the materials
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